public static final java.lang.String |
DEFAULT_ATTRIB_POSITION |
"aPosition" |
public static final java.lang.String |
DEFAULT_ATTRIB_TEXTURE_COORDINATE |
"aTextureCoord" |
public static final java.lang.String |
DEFAULT_UNIFORM_SAMPLER |
"sTexture" |
protected static final java.lang.String |
DEFAULT_VERTEX_SHADER |
"uniform mat4 uMVPMatrix;\nuniform mat4 uSTMatrix;\nuniform float uCRatio;\nattribute vec4 aPosition;\nattribute vec4 aTextureCoord;\nvarying lowp vec2 vTextureCoord;\nvoid main() {\nvec4 scaledPos = aPosition;\nscaledPos.x = scaledPos.x * uCRatio;\ngl_Position = uMVPMatrix * scaledPos;\nvTextureCoord = (uSTMatrix * aTextureCoord).xy;\n}\n" |
protected static final java.lang.String |
TARGET_PLACEHOLDER |
"#*SAMPLER_TYPE*#" |
protected static final int |
VERTICES_DATA_POS_OFFSET |
0 |
protected static final int |
VERTICES_DATA_POS_SIZE |
3 |
protected static final int |
VERTICES_DATA_STRIDE_BYTES |
20 |
protected static final int |
VERTICES_DATA_UV_OFFSET |
12 |
protected static final int |
VERTICES_DATA_UV_SIZE |
2 |